Commit Graph

19 Commits

Author SHA1 Message Date
351d600eba NULL pointer after free 2024-11-09 15:14:22 +08:00
19cb656254 Remove example test code 2024-11-08 22:49:22 +08:00
1d30dba681 Refactor texture code + start splitting networking into threads. 2024-11-08 22:46:33 +08:00
759a99edcf Uncomment return and don't close peer socket if created 2024-11-05 20:59:11 +08:00
9114ea6691 Implement basic UDP broadcast/discovery 2024-11-05 00:57:12 +08:00
1b5e58d95a Update function names + use new function 2024-11-04 23:11:42 +08:00
ebc1a4e1ac Move SDL_CloseAudioDevice() audio.c + rename audio device pause
function.
2024-11-04 22:40:48 +08:00
c7b35b705d Refactor and move more audio specific code to audio.c 2024-10-20 22:13:11 +08:00
9a5486c03c Update log statements 2024-10-17 03:16:41 +08:00
f9cf93eaee Update logging to also print to stdout + replace printf to logging. 2024-10-15 01:36:02 +08:00
988bc52e57 Change const to #define + cleanup 2024-10-13 23:03:27 +08:00
64195dd5a9 Refactor audio and texture into own files 2024-10-13 22:43:33 +08:00
92d3e150cb Better manage devices/memory management 2024-10-13 14:06:35 +08:00
9a0003059d Update .gitignore 2024-10-13 14:04:57 +08:00
e4895439fa Clean up and update audiotest.c 2024-10-11 03:32:15 +08:00
2ef08b6b1b Audio record and playback now works + removed comments
Fixed by moving SDL_AudioSpec definition to init() function.
2024-10-10 23:32:22 +08:00
ba14ddaf04 Add example code 2024-10-10 23:30:03 +08:00
0b8f5a5620 Add comments and README 2024-10-10 20:53:49 +08:00
7cc2f28241 Initial commit 2024-10-10 20:11:57 +08:00