.astylerc | ||
.editorconfig | ||
.gitignore | ||
audio.c | ||
audio.h | ||
FiraCode-Regular.ttf | ||
log.c | ||
log.h | ||
main.c | ||
makefile | ||
net.c | ||
net.h | ||
README.md | ||
texture.c | ||
texture.h |
Make run to compile and run
make run
I'm using the whole new pipewire + wireplumber audio stack, which has compatibility with pulse audio.
Seems like there is SDL_AUDIODRIVER=alsa
environment variable that SDL can
use. I don't think my code works with this enabled.
I'm using SDL2 version 2.28.5. Downgrading from 2.30.7 seems to make it work a bit better, but still not consistent.