Sheldon Lee
|
4e9422b672
|
Added function to get dimensions.
|
2020-07-04 00:02:55 +01:00 |
|
Sheldon Lee
|
ee5c58ad81
|
destroyGrid() frees grid contents and itself.
|
2020-06-27 01:20:49 +01:00 |
|
Sheldon Lee
|
50eeaa8f0a
|
Migrated handling of grid and game to game.(c/h).
|
2020-06-24 14:27:24 +01:00 |
|
Sheldon Lee
|
1ad1660736
|
Doesn't work segfaults.
|
2020-06-24 04:05:49 +01:00 |
|
Sheldon Lee
|
90d5c8bd63
|
Works. Generates random grid
|
2020-06-15 01:12:14 +01:00 |
|
Sheldon Lee
|
72435a2319
|
started on functionality related to the game of life
|
2020-06-14 02:55:02 +01:00 |
|
Sheldon Lee
|
9fd1fa4c83
|
added include guards and vim session file
|
2020-06-12 19:28:43 +01:00 |
|
Sheldon Lee
|
e14c7e8576
|
first commit
|
2020-06-12 02:46:44 +01:00 |
|