Commit Graph

  • bd9e09e53f Implemented type flexibility for UI. ui Sheldon Lee 2020-07-12 02:39:17 +0100
  • 305c090e31 In progress for more type flexibilty for UI. Sheldon Lee 2020-07-11 02:08:17 +0100
  • 3df203c588 Can now add lines to ui and draw. Sheldon Lee 2020-07-09 23:58:17 +0100
  • 41db31e121 Started in ui. Sheldon Lee 2020-07-09 01:26:08 +0100
  • 41ee67b718 Updated Session. Sheldon Lee 2020-07-09 01:26:01 +0100
  • 90f6067556 Updated session. Sheldon Lee 2020-07-08 18:54:20 +0100
  • 5cf60f5692 Started on ui. Sheldon Lee 2020-07-08 00:30:37 +0100
  • 1620659db6 Added shift + hjkl binds for faster movement. master Sheldon Lee 2020-07-06 23:04:34 +0100
  • 031393a7b3 Changed file write/load to support more sizes. Sheldon Lee 2020-07-06 22:28:47 +0100
  • 5972ed4b13 Minor changes. Sheldon Lee 2020-07-06 22:25:44 +0100
  • c7617943f3 Loading game works. Breaks if dimension > 255 or so. Sheldon Lee 2020-07-06 00:59:39 +0100
  • 6a23dd6667 Can now log without new line. Sheldon Lee 2020-07-06 00:56:29 +0100
  • ede81f734d Tweaks. Sheldon Lee 2020-07-05 13:47:36 +0100
  • e912de2a35 Progress on loading game. Sheldon Lee 2020-07-05 13:47:00 +0100
  • 4307992cbc Added line to prevent zero division. Sheldon Lee 2020-07-05 13:45:57 +0100
  • 67e216d4ee Added basic saving funcionality. Sheldon Lee 2020-07-04 00:26:34 +0100
  • 4e9422b672 Added function to get dimensions. Sheldon Lee 2020-07-04 00:02:55 +0100
  • 974f99b8f8 Minor changes Sheldon Lee 2020-07-03 23:05:26 +0100
  • d788232e72 Toroidal mapping now works properly. Sheldon Lee 2020-07-01 02:01:52 +0100
  • fada7a7af3 Tweaks. Sheldon Lee 2020-07-01 02:01:04 +0100
  • 49cced6b4f Added logging functionality. Sheldon Lee 2020-07-01 01:49:06 +0100
  • c68216afa6 Updated README.md Sheldon Lee 2020-06-27 01:38:35 +0100
  • 9925aac937 Migrated handling of ncurses to game. Sheldon Lee 2020-06-27 01:21:47 +0100
  • ee5c58ad81 destroyGrid() frees grid contents and itself. Sheldon Lee 2020-06-27 01:20:49 +0100
  • 00ffe88289 Added binds to clear/randomize cells. Sheldon Lee 2020-06-27 01:18:06 +0100
  • 29a3184a23 Removed unused headers. Sheldon Lee 2020-06-24 14:34:36 +0100
  • 50eeaa8f0a Migrated handling of grid and game to game.(c/h). Sheldon Lee 2020-06-24 14:27:24 +0100
  • 1ad1660736 Doesn't work segfaults. Sheldon Lee 2020-06-24 04:05:49 +0100
  • f4dc092e26 Updated session. Sheldon Lee 2020-06-24 02:56:56 +0100
  • 7b3fee4b4f Migrated overlay/input handling functions to game(.h/.c). Sheldon Lee 2020-06-24 02:51:30 +0100
  • fa9c61cb89 Updated session.vim. Sheldon Lee 2020-06-23 02:38:10 +0100
  • 3b8ed228d5 Added pause feature. Added cursor + cursor position overlay element. Sheldon Lee 2020-06-23 02:36:44 +0100
  • 30227eef56 slight changes Sheldon Lee 2020-06-23 02:34:29 +0100
  • 8361724ad5 FPS now controlled by delay to reduce cpu usage. Added last key overlay. Sheldon Lee 2020-06-22 00:58:05 +0100
  • 75f670988c Updated session. Sheldon Lee 2020-06-22 00:57:01 +0100
  • 36cbc3ae6b Removed unused contain() function. Sheldon Lee 2020-06-18 23:34:48 +0100
  • 59f7bfa061 Added "color" retaining transparancy. Pixels are now drawn solid Sheldon Lee 2020-06-18 22:26:14 +0100
  • 5a8285eb31 Updated session.vim Sheldon Lee 2020-06-18 22:24:39 +0100
  • 9d18b62fcb Updated session. Sheldon Lee 2020-06-18 01:46:01 +0100
  • c346dc0c27 Removed signal handler. Added method for user key input. Sheldon Lee 2020-06-18 01:44:21 +0100
  • c003983ba3 changed description Sheldon Lee 2020-06-18 01:23:23 +0100
  • d682738967 updated session.vim Sheldon Lee 2020-06-16 19:53:52 +0100
  • 570643ec39 framerate tweaks Sheldon Lee 2020-06-16 19:53:10 +0100
  • 90d5c8bd63 Works. Generates random grid Sheldon Lee 2020-06-15 01:12:14 +0100
  • 72435a2319 started on functionality related to the game of life Sheldon Lee 2020-06-14 02:55:02 +0100
  • d48e580938 changed README.md to reflect project Sheldon Lee 2020-06-12 23:10:27 +0100
  • 6d500f8c14 saved session.vim Sheldon Lee 2020-06-12 23:03:00 +0100
  • 7c70cb4eb4 added terminal interrupt handlingw Sheldon Lee 2020-06-12 22:50:03 +0100
  • 9fd1fa4c83 added include guards and vim session file Sheldon Lee 2020-06-12 19:28:43 +0100
  • 397680dbf8 README.md tweaks Sheldon Lee 2020-06-12 02:58:38 +0100
  • a1e3708818
    Create README.md sheldonmlee 2020-06-12 02:55:19 +0100
  • e14c7e8576 first commit Sheldon Lee 2020-06-12 02:46:44 +0100