Commit Graph

10 Commits

Author SHA1 Message Date
Sheldon Lee
ee5c58ad81 destroyGrid() frees grid contents and itself. 2020-06-27 01:20:49 +01:00
Sheldon Lee
50eeaa8f0a Migrated handling of grid and game to game.(c/h). 2020-06-24 14:27:24 +01:00
Sheldon Lee
1ad1660736 Doesn't work segfaults. 2020-06-24 04:05:49 +01:00
Sheldon Lee
8361724ad5 FPS now controlled by delay to reduce cpu usage. Added last key overlay. 2020-06-22 00:58:05 +01:00
Sheldon Lee
59f7bfa061 Added "color" retaining transparancy. Pixels are now drawn solid 2020-06-18 22:26:14 +01:00
Sheldon Lee
570643ec39 framerate tweaks 2020-06-16 19:53:10 +01:00
Sheldon Lee
90d5c8bd63 Works. Generates random grid 2020-06-15 01:12:14 +01:00
Sheldon Lee
72435a2319 started on functionality related to the game of life 2020-06-14 02:55:02 +01:00
Sheldon Lee
9fd1fa4c83 added include guards and vim session file 2020-06-12 19:28:43 +01:00
Sheldon Lee
e14c7e8576 first commit 2020-06-12 02:46:44 +01:00