Commit Graph

13 Commits

Author SHA1 Message Date
Sheldon Lee
50eeaa8f0a Migrated handling of grid and game to game.(c/h). 2020-06-24 14:27:24 +01:00
Sheldon Lee
1ad1660736 Doesn't work segfaults. 2020-06-24 04:05:49 +01:00
Sheldon Lee
7b3fee4b4f Migrated overlay/input handling functions to game(.h/.c). 2020-06-24 02:51:30 +01:00
Sheldon Lee
3b8ed228d5 Added pause feature. Added cursor + cursor position overlay element. 2020-06-23 02:36:44 +01:00
Sheldon Lee
30227eef56 slight changes 2020-06-23 02:34:29 +01:00
Sheldon Lee
8361724ad5 FPS now controlled by delay to reduce cpu usage. Added last key overlay. 2020-06-22 00:58:05 +01:00
Sheldon Lee
36cbc3ae6b Removed unused contain() function. 2020-06-18 23:34:48 +01:00
Sheldon Lee
59f7bfa061 Added "color" retaining transparancy. Pixels are now drawn solid 2020-06-18 22:26:14 +01:00
Sheldon Lee
c346dc0c27 Removed signal handler. Added method for user key input. 2020-06-18 01:44:21 +01:00
Sheldon Lee
570643ec39 framerate tweaks 2020-06-16 19:53:10 +01:00
Sheldon Lee
90d5c8bd63 Works. Generates random grid 2020-06-15 01:12:14 +01:00
Sheldon Lee
7c70cb4eb4 added terminal interrupt handlingw 2020-06-12 22:50:03 +01:00
Sheldon Lee
e14c7e8576 first commit 2020-06-12 02:46:44 +01:00