42 lines
635 B
C++
42 lines
635 B
C++
#include "view.h"
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#include <SFML/Graphics.hpp>
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#include <stdio.h>
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#include "level.h"
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static sf::Uint32 style = sf::Style::Titlebar;
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static sf::RenderWindow window(sf::VideoMode(500, 500), "Raycasting", style);
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int view_init()
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{
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printf("view_init()\n");
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level_init(&window);
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return 1;
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}
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int view_update()
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{
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if (!window.isOpen()) return 0;
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sf::Event event;
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while (window.pollEvent(event)) {
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if (event.type == sf::Event::Closed) {
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window.close();
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return 0;
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}
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}
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window.clear();
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if (!level_update()) return 0;
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window.display();
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return 1;
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}
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void view_end()
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{
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printf("view_end()\n");
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level_end();
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return;
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}
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