12 lines
247 B
C
12 lines
247 B
C
#ifndef LEVEL_H
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#define LEVEL_H
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#include <SFML/Graphics.hpp>
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int level_init();
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void level_update(sf::RenderTarget* renderTarget, unsigned int drawSize);
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void level_end();
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float level_rayCastDistance(sf::Vector2f point, float direction);
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#endif
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