2023-03-31 08:08:02 +08:00
|
|
|
#include "level.h"
|
|
|
|
#include <stdio.h>
|
|
|
|
|
|
|
|
#define WIDTH 5
|
|
|
|
#define HEIGHT 5
|
|
|
|
|
|
|
|
static void drawGrid();
|
2023-04-01 05:56:26 +08:00
|
|
|
static void drawGridLine(unsigned int step, bool isHorizontal);
|
|
|
|
static sf::Vertex getGridLineVertex(unsigned int n, unsigned int maxDimension, bool isStart, bool isHorizontal);
|
|
|
|
|
|
|
|
static sf::RenderWindow* window = nullptr;
|
2023-03-31 08:08:02 +08:00
|
|
|
|
|
|
|
static unsigned int level[WIDTH * HEIGHT] = {
|
|
|
|
1, 1, 1, 1, 1,
|
2023-04-02 08:21:02 +08:00
|
|
|
1, 0, 0, 0, 0,
|
2023-03-31 08:08:02 +08:00
|
|
|
1, 0, 1, 0, 1,
|
2023-04-02 08:21:02 +08:00
|
|
|
1, 0, 0, 0, 0,
|
2023-03-31 08:08:02 +08:00
|
|
|
1, 0, 1, 0, 1,
|
|
|
|
};
|
|
|
|
|
|
|
|
int level_init(sf::RenderWindow* renderWindow)
|
|
|
|
{
|
|
|
|
printf("level_init()\n");
|
|
|
|
window = renderWindow;
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int level_update()
|
|
|
|
{
|
|
|
|
if (!window) return 0;
|
|
|
|
drawGrid();
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void level_end()
|
|
|
|
{
|
|
|
|
printf("level_end()\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2023-04-02 08:21:02 +08:00
|
|
|
float level_rayCastDistance(sf::Vector2f point, float direction)
|
|
|
|
{
|
|
|
|
return 100.f;
|
|
|
|
}
|
|
|
|
|
2023-03-31 08:08:02 +08:00
|
|
|
static void drawGrid()
|
|
|
|
{
|
|
|
|
const sf::Vector2u windowSize = window->getSize();
|
2023-04-01 05:56:26 +08:00
|
|
|
unsigned int stepX = windowSize.x/WIDTH;
|
|
|
|
unsigned int stepY = windowSize.y/HEIGHT;
|
|
|
|
|
2023-03-31 08:08:02 +08:00
|
|
|
for (unsigned int x = 0; x < WIDTH; x++) {
|
2023-04-01 05:56:26 +08:00
|
|
|
for (unsigned int y = 0; y < HEIGHT; y++) {
|
|
|
|
if (!level[y * HEIGHT + x]) continue;
|
2023-03-31 08:08:02 +08:00
|
|
|
|
2023-04-02 07:41:16 +08:00
|
|
|
sf::RectangleShape rectangle(sf::Vector2f(stepY, stepY));
|
|
|
|
rectangle.setPosition(x * stepX, y * stepY);
|
2023-04-01 05:56:26 +08:00
|
|
|
|
|
|
|
window->draw(rectangle);
|
|
|
|
}
|
2023-03-31 08:08:02 +08:00
|
|
|
}
|
2023-04-02 07:41:16 +08:00
|
|
|
|
|
|
|
drawGridLine(stepX, true);
|
|
|
|
drawGridLine(stepY, false);
|
2023-04-01 05:56:26 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
static void drawGridLine(unsigned int step, bool isHorizontal)
|
|
|
|
{
|
|
|
|
unsigned int lines = isHorizontal? WIDTH : HEIGHT;
|
2023-03-31 08:08:02 +08:00
|
|
|
|
2023-04-01 05:56:26 +08:00
|
|
|
for (unsigned int n = 0; n < lines; n++) {
|
|
|
|
if (n == 0) continue;
|
|
|
|
unsigned int offset = n * step;
|
|
|
|
unsigned int maxDimension = lines * step;
|
2023-03-31 08:08:02 +08:00
|
|
|
sf::Vertex line[] =
|
|
|
|
{
|
2023-04-01 05:56:26 +08:00
|
|
|
getGridLineVertex(offset, maxDimension, true, isHorizontal),
|
|
|
|
getGridLineVertex(offset, maxDimension, false, isHorizontal)
|
2023-03-31 08:08:02 +08:00
|
|
|
};
|
|
|
|
|
|
|
|
window->draw(line, 2, sf::Lines);
|
|
|
|
}
|
2023-04-01 05:56:26 +08:00
|
|
|
}
|
2023-03-31 08:08:02 +08:00
|
|
|
|
2023-04-01 05:56:26 +08:00
|
|
|
static sf::Vertex getGridLineVertex(unsigned int offset, unsigned int maxDimension, bool isStart, bool isHorizontal)
|
|
|
|
{
|
|
|
|
sf::Vertex start;
|
|
|
|
sf::Vertex end;
|
2023-03-31 08:08:02 +08:00
|
|
|
|
2023-04-01 05:56:26 +08:00
|
|
|
if (isHorizontal) {
|
|
|
|
start = sf::Vertex(sf::Vector2f(offset, 0));
|
|
|
|
end = sf::Vertex(sf::Vector2f(offset, maxDimension));
|
2023-03-31 08:08:02 +08:00
|
|
|
}
|
2023-04-01 05:56:26 +08:00
|
|
|
else {
|
|
|
|
start = sf::Vertex(sf::Vector2f(0, offset));
|
|
|
|
end = sf::Vertex(sf::Vector2f(maxDimension, offset));
|
|
|
|
}
|
|
|
|
|
2023-04-02 07:41:16 +08:00
|
|
|
start.color = sf::Color(100, 100, 100);
|
|
|
|
end.color = sf::Color(100, 100, 100);
|
2023-04-01 05:56:26 +08:00
|
|
|
return isStart? start : end;
|
2023-03-31 08:08:02 +08:00
|
|
|
}
|