This website requires JavaScript.
Explore
Help
Sign In
sheldonmlee
/
raycasting
Watch
1
Star
0
Fork
0
You've already forked raycasting
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
10
Commits
2
Branches
0
Tags
52
KiB
C++
87.7%
C
9.8%
Makefile
2.5%
ca50b6f4b7
Go to file
HTTPS
Download ZIP
Download TAR.GZ
Download BUNDLE
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Cite this repository
APA
BibTeX
Cancel
Sheldon Lee
ca50b6f4b7
Draw rays from camera and call ray casting stub function.
2023-04-02 01:21:02 +01:00
.gitignore
Initial commit
2023-03-30 23:36:54 +01:00
camera.cpp
Draw rays from camera and call ray casting stub function.
2023-04-02 01:21:02 +01:00
camera.h
Draw rays from camera and call ray casting stub function.
2023-04-02 01:21:02 +01:00
level.cpp
Draw rays from camera and call ray casting stub function.
2023-04-02 01:21:02 +01:00
level.h
Draw rays from camera and call ray casting stub function.
2023-04-02 01:21:02 +01:00
main.cpp
Some refactoring
2023-03-31 22:56:26 +01:00
makefile
Make now runs ctags -R
2023-04-02 01:20:41 +01:00
view.cpp
Draw rays from camera and call ray casting stub function.
2023-04-02 01:21:02 +01:00
view.h
Create basic level grid representation.
2023-03-31 01:08:02 +01:00