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Sheldon Lee fada7a7af3 Tweaks.
2020-07-01 02:01:04 +01:00
game.c Added binds to clear/randomize cells. 2020-06-27 01:18:06 +01:00
game.h Added binds to clear/randomize cells. 2020-06-27 01:18:06 +01:00
grid.c destroyGrid() frees grid contents and itself. 2020-06-27 01:20:49 +01:00
grid.h destroyGrid() frees grid contents and itself. 2020-06-27 01:20:49 +01:00
log.c Tweaks. 2020-07-01 02:01:04 +01:00
log.h Added logging functionality. 2020-07-01 01:49:06 +01:00
main.c Migrated handling of ncurses to game. 2020-06-27 01:21:47 +01:00
makefile Doesn't work segfaults. 2020-06-24 04:05:49 +01:00
README.md Updated README.md 2020-06-27 01:38:35 +01:00
session.vim Updated session. 2020-06-24 02:56:56 +01:00
vect.c Doesn't work segfaults. 2020-06-24 04:05:49 +01:00
vect.h Doesn't work segfaults. 2020-06-24 04:05:49 +01:00

ncurses_gameoflife

Small program to simulate Conway's Game of Life, using ncurses.

Bindings: q - quit. h,j,k,l - move cursor. space - pause/unpause game. i - toggle cell (be sure to have game paused). r - randomises grid. c - clears grid.