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game.c Implemented type flexibility for UI. 2020-07-12 02:39:17 +01:00
game.h Added basic saving funcionality. 2020-07-04 00:26:34 +01:00
grid.c Added line to prevent zero division. 2020-07-05 13:45:57 +01:00
grid.h Added function to get dimensions. 2020-07-04 00:02:55 +01:00
log.c Can now log without new line. 2020-07-06 00:56:29 +01:00
log.h Can now log without new line. 2020-07-06 00:56:29 +01:00
main.c Can now add lines to ui and draw. 2020-07-09 23:58:17 +01:00
makefile Tweaks. 2020-07-05 13:47:36 +01:00
README.md Updated README.md 2020-06-27 01:38:35 +01:00
session.vim Updated Session. 2020-07-09 01:26:01 +01:00
ui.c Implemented type flexibility for UI. 2020-07-12 02:39:17 +01:00
ui.h Implemented type flexibility for UI. 2020-07-12 02:39:17 +01:00
vect.c Doesn't work segfaults. 2020-06-24 04:05:49 +01:00
vect.h Doesn't work segfaults. 2020-06-24 04:05:49 +01:00

ncurses_gameoflife

Small program to simulate Conway's Game of Life, using ncurses.

Bindings: q - quit. h,j,k,l - move cursor. space - pause/unpause game. i - toggle cell (be sure to have game paused). r - randomises grid. c - clears grid.