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2023-04-07 05:34:22 +01:00
.gitignore Initial commit 2023-03-30 23:36:54 +01:00
camera.cpp Ray casting now working 2023-04-07 05:34:22 +01:00
camera.h Draw rays from camera and call ray casting stub function. 2023-04-02 01:21:02 +01:00
level.cpp Ray casting now working 2023-04-07 05:34:22 +01:00
level.h Draw rays from camera and call ray casting stub function. 2023-04-02 01:21:02 +01:00
main.cpp Some refactoring 2023-03-31 22:56:26 +01:00
makefile Make now runs ctags -R 2023-04-02 01:20:41 +01:00
maths.cpp Implment getting horizontal/vertical intesections of ray casting. 2023-04-04 20:02:49 +01:00
maths.h Implment getting horizontal/vertical intesections of ray casting. 2023-04-04 20:02:49 +01:00
view.cpp Ray casting now working 2023-04-07 05:34:22 +01:00
view.h Create basic level grid representation. 2023-03-31 01:08:02 +01:00