raycasting/main.cpp
Sheldon Lee bce640219f Refactor 2D map drawing.
2D level represntation now drawn as minimap in it's own texture.
2023-04-16 02:17:11 +01:00

13 lines
135 B
C++

#include <stdio.h>
#include "view.h"
int main()
{
if (!view_init()) return 1;
while (view_update());
view_end();
return 0;
}