#include #include "view.h" static sf::Uint32 style = sf::Style::Titlebar; static sf::RenderWindow window(sf::VideoMode(1600, 900), "SFML works!", style); static sf::CircleShape shape(450.f); int view_init() { shape.setFillColor(sf::Color::Green); return 1; } int view_update() { if (!window.isOpen()) return 0; sf::Event event; while (window.pollEvent(event)) { if (event.type == sf::Event::Closed) { window.close(); return 0; } } window.clear(); window.draw(shape); window.display(); return 1; }