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4 changed files with 1 additions and 15 deletions

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@ -10,8 +10,6 @@ static bool init = false;
static unsigned int width;
static unsigned int height;
static sf::Image image;
int firstperson_init(unsigned int _width, unsigned int _height)
{
printf("firstperson_init()\n");
@ -19,9 +17,6 @@ int firstperson_init(unsigned int _width, unsigned int _height)
width = _width;
height = _height;
init = true;
if (!image.loadFromFile("xd.bmp")) return 0;
return 1;
}
@ -75,17 +70,11 @@ void firstperson_update(sf::RenderTarget* renderTarget, Camera* camera)
renderTexture.draw(rectangle);
}
sf::Texture imageTexture;
sf::Sprite imageSprite;
imageTexture.loadFromImage(image);
imageSprite.setTexture(imageTexture);
renderTexture.draw(imageSprite);
renderTexture.display();
sf::Sprite sprite(renderTexture.getTexture());
sprite.setPosition(renderTexturePosition);
renderTarget->draw(sprite);
}
void firstperson_setTexturePosition(float x, float y)

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@ -130,7 +130,6 @@ static float castRay(sf::Vector2f point, float direction, TileData* tileData)
if (gridValue) {
tileData->value = gridValue;
tileData->side = goingDown? NORTH : SOUTH;
tileData->horizontalUV = 0.f;
return horizontalRayDist;
}
@ -144,7 +143,6 @@ static float castRay(sf::Vector2f point, float direction, TileData* tileData)
if (gridValue) {
tileData->value = gridValue;
tileData->side = goingRight? WEST : EAST;
tileData->horizontalUV = 0.f;
return verticalRayDist;
}

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@ -15,7 +15,6 @@ typedef struct
{
unsigned int value;
level_tileSide side;
float horizontalUV;
} TileData;
int level_init();

BIN
xd.bmp

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Width:  |  Height:  |  Size: 3.1 KiB