|
bce640219f
|
Refactor 2D map drawing.
2D level represntation now drawn as minimap in it's own texture.
|
2023-04-16 02:17:11 +01:00 |
|
|
ccfe9fd786
|
Ray casting now working
|
2023-04-07 05:34:22 +01:00 |
|
|
3402fb50d9
|
Implment getting horizontal/vertical intesections of ray casting.
|
2023-04-04 20:02:49 +01:00 |
|
|
ca50b6f4b7
|
Draw rays from camera and call ray casting stub function.
|
2023-04-02 01:21:02 +01:00 |
|
|
15c3fe7604
|
Update level drawing
|
2023-04-02 00:41:16 +01:00 |
|
|
dd703c3221
|
Some refactoring
|
2023-03-31 22:56:26 +01:00 |
|
|
fe02b79946
|
Create basic level grid representation.
|
2023-03-31 01:08:02 +01:00 |
|