Some refactoring
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fe02b79946
commit
dd703c3221
71
level.cpp
71
level.cpp
@ -4,9 +4,11 @@
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#define WIDTH 5
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#define WIDTH 5
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#define HEIGHT 5
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#define HEIGHT 5
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static sf::RenderWindow* window = nullptr;
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static void drawGrid();
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static void drawGrid();
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static void drawGridLine(unsigned int step, bool isHorizontal);
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static sf::Vertex getGridLineVertex(unsigned int n, unsigned int maxDimension, bool isStart, bool isHorizontal);
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static sf::RenderWindow* window = nullptr;
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static unsigned int level[WIDTH * HEIGHT] = {
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static unsigned int level[WIDTH * HEIGHT] = {
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1, 1, 1, 1, 1,
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1, 1, 1, 1, 1,
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@ -16,7 +18,6 @@ static unsigned int level[WIDTH * HEIGHT] = {
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1, 0, 1, 0, 1,
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1, 0, 1, 0, 1,
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};
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};
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int level_init(sf::RenderWindow* renderWindow)
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int level_init(sf::RenderWindow* renderWindow)
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{
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{
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printf("level_init()\n");
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printf("level_init()\n");
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@ -39,32 +40,13 @@ void level_end()
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static void drawGrid()
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static void drawGrid()
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{
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{
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const unsigned int padding = 5;
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const sf::Vector2u windowSize = window->getSize();
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const sf::Vector2u windowSize = window->getSize();
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const unsigned int stepX = windowSize.x/WIDTH;
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unsigned int padding = 5;
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const unsigned int stepY = windowSize.y/HEIGHT;
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unsigned int stepX = windowSize.x/WIDTH;
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unsigned int stepY = windowSize.y/HEIGHT;
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for (unsigned int x = 0; x < WIDTH; x++) {
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drawGridLine(stepX, true);
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if (x == 0) continue;
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drawGridLine(stepY, false);
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sf::Vertex line[] =
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{
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sf::Vertex(sf::Vector2f(x * stepX, 0)),
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sf::Vertex(sf::Vector2f(x * stepX, windowSize.x))
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};
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window->draw(line, 2, sf::Lines);
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}
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for (unsigned int y = 0; y < HEIGHT; y++) {
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if (y == 0) continue;
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sf::Vertex line[] =
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{
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sf::Vertex(sf::Vector2f(0, y * stepY)),
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sf::Vertex(sf::Vector2f(windowSize.y, y * stepY))
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};
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window->draw(line, 2, sf::Lines);
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}
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for (unsigned int x = 0; x < WIDTH; x++) {
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for (unsigned int x = 0; x < WIDTH; x++) {
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for (unsigned int y = 0; y < HEIGHT; y++) {
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for (unsigned int y = 0; y < HEIGHT; y++) {
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@ -77,3 +59,38 @@ static void drawGrid()
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}
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}
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}
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}
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}
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}
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static void drawGridLine(unsigned int step, bool isHorizontal)
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{
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unsigned int lines = isHorizontal? WIDTH : HEIGHT;
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for (unsigned int n = 0; n < lines; n++) {
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if (n == 0) continue;
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unsigned int offset = n * step;
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unsigned int maxDimension = lines * step;
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sf::Vertex line[] =
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{
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getGridLineVertex(offset, maxDimension, true, isHorizontal),
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getGridLineVertex(offset, maxDimension, false, isHorizontal)
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};
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window->draw(line, 2, sf::Lines);
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}
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}
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static sf::Vertex getGridLineVertex(unsigned int offset, unsigned int maxDimension, bool isStart, bool isHorizontal)
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{
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sf::Vertex start;
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sf::Vertex end;
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if (isHorizontal) {
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start = sf::Vertex(sf::Vector2f(offset, 0));
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end = sf::Vertex(sf::Vector2f(offset, maxDimension));
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}
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else {
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start = sf::Vertex(sf::Vector2f(0, offset));
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end = sf::Vertex(sf::Vector2f(maxDimension, offset));
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}
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return isStart? start : end;
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}
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1
main.cpp
1
main.cpp
@ -6,6 +6,7 @@ int main()
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{
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{
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view_init();
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view_init();
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while (view_update());
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while (view_update());
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view_end();
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return 0;
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return 0;
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}
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}
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25
view.cpp
25
view.cpp
@ -4,6 +4,8 @@
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#include "level.h"
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#include "level.h"
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static int handleKeyCode(sf::Keyboard::Key key);
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static sf::Uint32 style = sf::Style::Titlebar;
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static sf::Uint32 style = sf::Style::Titlebar;
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static sf::RenderWindow window(sf::VideoMode(500, 500), "Raycasting", style);
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static sf::RenderWindow window(sf::VideoMode(500, 500), "Raycasting", style);
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@ -20,9 +22,14 @@ int view_update()
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sf::Event event;
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sf::Event event;
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while (window.pollEvent(event)) {
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while (window.pollEvent(event)) {
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if (event.type == sf::Event::Closed) {
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switch (event.type) {
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window.close();
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case sf::Event::Closed:
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return 0;
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return 0;
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case sf::Event::KeyPressed:
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if (handleKeyCode(event.key.code)) continue;
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return 0;
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default:
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continue;
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}
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}
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}
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}
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@ -37,5 +44,17 @@ void view_end()
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{
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{
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printf("view_end()\n");
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printf("view_end()\n");
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level_end();
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level_end();
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return;
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window.close();
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}
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static int handleKeyCode(sf::Keyboard::Key key)
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{
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switch (key) {
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case sf::Keyboard::Escape:
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case sf::Keyboard::Q:
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return 0;
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default:
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return 1;
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}
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}
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}
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