Separate drawing out to view.cpp
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								main.cpp
									
									
									
									
									
								
							
							
						
						
									
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								main.cpp
									
									
									
									
									
								
							@ -1,26 +1,13 @@
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#include <SFML/Graphics.hpp>
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#include <stdio.h>
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#include "view.h"
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int main()
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{
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	sf::Uint32 style = sf::Style::Titlebar;
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	sf::RenderWindow window(sf::VideoMode(1600, 900), "SFML works!", style);
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    sf::CircleShape shape(450.f);
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    shape.setFillColor(sf::Color::Green);
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	printf("Hello meme!\n");
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    while (window.isOpen()) {
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        sf::Event event;
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        while (window.pollEvent(event)) {
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            if (event.type == sf::Event::Closed)
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                window.close();
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        }
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        window.clear();
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        window.draw(shape);
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        window.display();
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    }
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	view_init();
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	while (view_update());
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    return 0;
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}
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										32
									
								
								view.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										32
									
								
								view.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,32 @@
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#include <SFML/Graphics.hpp>
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#include "view.h"
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static sf::Uint32 style = sf::Style::Titlebar;
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static sf::RenderWindow window(sf::VideoMode(1600, 900), "SFML works!", style);
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static sf::CircleShape shape(450.f);
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int view_init()
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{
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	shape.setFillColor(sf::Color::Green);
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	return 1;
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}
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int view_update()
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{
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    if (!window.isOpen()) return 0;
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	sf::Event event;
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	while (window.pollEvent(event)) {
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		if (event.type == sf::Event::Closed) {
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			window.close();
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			return 0;
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		}
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	}
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	window.clear();
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	window.draw(shape);
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	window.display();
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	return 1;
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}
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