Separate drawing out to view.cpp
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								main.cpp
									
									
									
									
									
								
							
							
						
						
									
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								main.cpp
									
									
									
									
									
								
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#include <SFML/Graphics.hpp>
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#include <stdio.h>
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					#include <stdio.h>
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					#include "view.h"
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int main()
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					int main()
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{
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					{
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	sf::Uint32 style = sf::Style::Titlebar;
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	sf::RenderWindow window(sf::VideoMode(1600, 900), "SFML works!", style);
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    sf::CircleShape shape(450.f);
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    shape.setFillColor(sf::Color::Green);
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	printf("Hello meme!\n");
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						printf("Hello meme!\n");
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    while (window.isOpen()) {
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						view_init();
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        sf::Event event;
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						while (view_update());
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        while (window.pollEvent(event)) {
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            if (event.type == sf::Event::Closed)
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                window.close();
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        }
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        window.clear();
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        window.draw(shape);
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        window.display();
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    }
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    return 0;
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					    return 0;
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}
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					}
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										32
									
								
								view.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										32
									
								
								view.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,32 @@
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					#include <SFML/Graphics.hpp>
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					#include "view.h"
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					static sf::Uint32 style = sf::Style::Titlebar;
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					static sf::RenderWindow window(sf::VideoMode(1600, 900), "SFML works!", style);
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					static sf::CircleShape shape(450.f);
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					int view_init()
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					{
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						shape.setFillColor(sf::Color::Green);
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						return 1;
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					}
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					int view_update()
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					{
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					    if (!window.isOpen()) return 0;
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						sf::Event event;
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						while (window.pollEvent(event)) {
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							if (event.type == sf::Event::Closed) {
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								window.close();
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								return 0;
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							}
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						}
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						window.clear();
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						window.draw(shape);
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						window.display();
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						return 1;
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					}
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