Add basic camera representation
This commit is contained in:
parent
35ba580398
commit
73412b27f8
31
camera.cpp
Normal file
31
camera.cpp
Normal file
@ -0,0 +1,31 @@
|
||||
#include "camera.h"
|
||||
#include <cmath>
|
||||
|
||||
#include <SFML/Graphics/Color.hpp>
|
||||
|
||||
#define PI 3.14159265
|
||||
|
||||
static void drawLine(sf::RenderWindow* window, sf::Vector2f pos, float angle, float length, sf::Color color);
|
||||
|
||||
void camera_update(Camera* camera, sf::RenderWindow* window)
|
||||
{
|
||||
if (!camera || !window) return;
|
||||
|
||||
drawLine(window, camera->pos, camera->direction, 100, sf::Color::Red);
|
||||
}
|
||||
|
||||
static void drawLine(sf::RenderWindow* window, sf::Vector2f pos, float angle, float length, sf::Color color)
|
||||
{
|
||||
if (!window) return;
|
||||
|
||||
sf::Vector2f endOffset(length * cos(angle * PI/180.f), length * sin(angle * PI/180.3));
|
||||
sf::Vertex start(pos);
|
||||
sf::Vertex end(pos + endOffset);
|
||||
|
||||
start.color = color;
|
||||
end.color = color;
|
||||
|
||||
sf::Vertex line[] = { start, end };
|
||||
|
||||
window->draw(line, 2, sf::Lines);
|
||||
}
|
17
camera.h
Normal file
17
camera.h
Normal file
@ -0,0 +1,17 @@
|
||||
#ifndef CAMERA_H
|
||||
#define CAMERA_H
|
||||
|
||||
#include <SFML/Graphics/RenderWindow.hpp>
|
||||
#include <SFML/System/Vector2.hpp>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
sf::Vector2f pos;
|
||||
float direction;
|
||||
float resolution;
|
||||
float fov;
|
||||
} Camera;
|
||||
|
||||
void camera_update(Camera* camera, sf::RenderWindow* window);
|
||||
|
||||
#endif
|
4
view.cpp
4
view.cpp
@ -3,12 +3,15 @@
|
||||
#include <stdio.h>
|
||||
|
||||
#include "level.h"
|
||||
#include "camera.h"
|
||||
|
||||
static int handleKeyCode(sf::Keyboard::Key key);
|
||||
|
||||
static sf::Uint32 style = sf::Style::Titlebar;
|
||||
static sf::RenderWindow window(sf::VideoMode(500, 500), "Raycasting", style);
|
||||
|
||||
static Camera camera = { sf::Vector2f(300.f, 250.f), 0.f, 1.f, 70.f };
|
||||
|
||||
int view_init()
|
||||
{
|
||||
printf("view_init()\n");
|
||||
@ -35,6 +38,7 @@ int view_update()
|
||||
|
||||
window.clear();
|
||||
if (!level_update()) return 0;
|
||||
camera_update(&camera, &window);
|
||||
window.display();
|
||||
|
||||
return 1;
|
||||
|
Loading…
Reference in New Issue
Block a user