54 lines
791 B
C
54 lines
791 B
C
#include "game.h"
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#include "grid.h"
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#include "vect.h"
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static Grid grid;
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static bool running = true;
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static bool do_step = true;
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static Vect2i cursor = {0, 0};
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void initGame()
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{
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}
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bool isRunning() { return running; }
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void handleInput(char ch)
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{
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switch (ch) {
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case 'q':
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running = false;
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break;
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case ' ':
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do_step ^= 1;
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break;
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case 'h':
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moveVect2i(&cursor, -1, 0);
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break;
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case 'j':
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moveVect2i(&cursor, 0, 1);
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break;
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case 'k':
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moveVect2i(&cursor, 0, -1);
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break;
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case 'l':
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moveVect2i(&cursor, 1, 0);
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break;
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}
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}
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void showCurPos()
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{
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attron(COLOR_PAIR(2));
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mvprintw(1, 0, "curpos: %i, %i", cursor.x, cursor.y);
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attron(COLOR_PAIR(3));
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mvaddch(cursor.y, cursor.x, ' ');
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attroff(COLOR_PAIR(3));
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attroff(COLOR_PAIR(2));
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}
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void endGame()
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{
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}
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