ncurses-gameoflife/grid.h
2020-06-12 02:46:44 +01:00

18 lines
295 B
C

#include <stdbool.h>
#include <ncurses.h>
typedef struct Grid {
unsigned int size;
unsigned int width;
bool* arr;
} Grid;
void initGrid(Grid* grid, unsigned int width, unsigned int height);
void clearGrid(Grid* grid);
void putPixel(Grid* grid, int x, int y);
void drawGrid(Grid* grid);