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39
grid.c
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39
grid.c
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#include <stdlib.h>
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#include "grid.h"
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// maps x, y coordinate to array index of grid
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unsigned int toIndex(Grid* grid, int x, int y)
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{
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return (grid->width*y + x)%grid->size;
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}
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void clearGrid(Grid* grid)
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{
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for (int i = 0; i < grid->size; i++) grid->arr[i]=false;
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}
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void initGrid(Grid* grid, unsigned int width, unsigned int height)
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{
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grid->size = width*height;
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grid->width = width;
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grid->arr = (bool*)malloc(sizeof(bool)*grid->size);
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}
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void putPixel(Grid* grid, int x, int y)
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{
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grid->arr[toIndex(grid, x, y)] = true;
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}
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void drawGrid(Grid* grid)
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{
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unsigned int width, height;
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width = grid->width;
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height = grid->size/width;
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for (int y = 0; y < height; y++) {
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for (int x = 0; x < width; x++) {
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if (grid->arr[toIndex(grid, x, y)]) mvprintw(y, x, "x");
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else mvprintw(y, x, " ");
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}
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}
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}
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17
grid.h
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17
grid.h
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#include <stdbool.h>
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#include <ncurses.h>
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typedef struct Grid {
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unsigned int size;
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unsigned int width;
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bool* arr;
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} Grid;
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void initGrid(Grid* grid, unsigned int width, unsigned int height);
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void clearGrid(Grid* grid);
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void putPixel(Grid* grid, int x, int y);
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void drawGrid(Grid* grid);
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62
main.c
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62
main.c
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#include <stdio.h>
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#include <stdbool.h>
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#include <ncurses.h>
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#include <unistd.h>
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#include <math.h>
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#include "grid.h"
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#include "vect.h"
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void contain(int* pos, int* velocity, int min, int max);
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int main()
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{
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//init
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initscr();
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//noecho();
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curs_set(FALSE);
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int width = 0;
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int height = 0;
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// stdscr created by initscr()
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getmaxyx(stdscr, height, width);
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Vect2i pos = {0, 0};
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Vect2i vel = {1, 1};
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const int DELAY = 33*pow(10,3);
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Grid grid;
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initGrid(&grid, width, height);
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putPixel(&grid, pos.x, pos.y);
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while (1) {
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clear();
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clearGrid(&grid);
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putPixel(&grid, pos.x, pos.y);
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drawGrid(&grid);
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refresh();
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moveVect2i(&pos, vel.x, vel.y);
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contain(&pos.x, &vel.x, 0, width-1);
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contain(&pos.y, &vel.y, 0, height-1);
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usleep(DELAY);
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}
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endwin();
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return 0;
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}
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void contain(int* pos, int* velocity, int min, int max)
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{
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bool above_max = max < *pos;
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bool below_min = *pos < min;
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bool not_in_range = below_min || above_max;
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if (not_in_range) {
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if (below_min) *pos = min;
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else if (above_max) *pos = max;
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*velocity *= -1;
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}
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}
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4
makefile
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4
makefile
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LDFLAGS=-lncurses
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main: main.c grid.c vect.c
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gcc main.c grid.c vect.c -o main ${LDFLAGS}
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14
vect.c
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14
vect.c
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#include "vect.h"
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void moveVect2i(Vect2i* vect, int x, int y)
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{
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vect->x += x;
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vect->y += y;
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}
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void moveVect2f(Vect2f* vect, float x, float y)
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{
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vect->x += x;
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vect->y += y;
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}
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