ncurses-gameoflife/ui.h

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#ifndef UI_H
#define UI_H
#define ui_type uint8_t
#define ui_int int
#define ui_float float
#define ui_char char
#define UI_NULL 0
#define UI_INT 1
#define UI_FLOAT 2
#define UI_CHAR 3
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//void startUI();
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void addLinei(char* msg, void* var, int size, ui_type type);
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void drawUI();
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void endUI();
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#endif