Removed unused.

This commit is contained in:
Sheldon Lee 2021-12-19 06:31:30 +08:00
parent 9231177d5b
commit 68e330f9fb

View File

@ -1,4 +1,4 @@
#!/bin/bash
#!/bin/sh
# nnn
# for nnn file manager
@ -59,20 +59,6 @@ pacsizes()
pacman -Qi $1 | awk '/^Name/{name=$3} /^Installed Size/{size=$4$5; print size, name;}' | sort -h
}
# unreal compile
# Courtesy of mrzapp from https://forums.unrealengine.com/development-discussion/c-gameplay-programming/97022-linux-how-to-compile-c-scripts-from-terminal
function unrealbuild {
UNR_PATH=/opt/UnrealEngine;
RANDNUM=$(( ( RANDOM % 1000 ) + 1000 ));
CURR_DIR=`pwd`;
PROJ_NAME=$(basename ${1%.uproject});
echo $RANDNUM
${UNR_PATH}/Engine/Build/BatchFiles/Linux/RunMono.sh ${UNR_PATH}/Engine/Binaries/DotNET/UnrealBuildTool.exe $PROJ_NAME -ModuleWithSuffix $PROJ_NAME Linux Development -editorrecompile -canskiplink "${CURR_DIR}/${PROJ_NAME}.uproject" -progress
}
# view markdown files in zathura
viewmd()
{
@ -105,4 +91,3 @@ tzathura()
fi
zathura "$@" -e $(</tmp/tabbed.xid) & disown
}