Colder-FFXIV/ColderFFXIV.ini
2020-03-22 01:19:31 +00:00

330 lines
7.9 KiB
INI

Techniques=LumaSharpen,AmbientLight,ColorMatrix
TechniqueSorting=LumaSharpen,AmbientLight,ColorMatrix,SMAA,ADOF,ASCII,AdaptiveFog,AdaptiveSharpen,AdvancedCRT,After,Before,Bloom,Border,CA,Cartoon,Chromakey,ChromaticAberration,Clarity,Crosshair,Curves,DPX,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,Emphasize,EyeAdaption,FXAA,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,GaussianBlur,GlitchB,HDR,HQ4X,HSLShift,HighPassSharp,KNearestNeighbors,Layer,LeiFx_Tech,LevelsPlus,LiftGammaGain,Lightroom,MXAO,MagicBloom,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,ReflectiveBumpmapping,SSR,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before
PreprocessorDefinitions=
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[MagicBloom.fx]
fBloom_Intensity=1.000000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=2
iDebug=0
[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.050000
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
CornerRounding=25
DebugOutput=0
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[qUINT_mxao.fx]
MXAO_FADE_DEPTH_END=0.400000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_RADIUS=2.000000
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_SSAO_AMOUNT=1.000000
MXAO_BLEND_TYPE=0
[Monochrome.fx]
Monochrome_preset=0
Monochrome_conversion_values=0.210000,0.720000,0.070000
Monochrome_color_saturation=0.000000
[qUINT_bloom.fx]
BLOOM_INTENSITY=1.200000
BLOOM_CURVE=1.500000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_SAT=2.000000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.800000,0.000000,0.100000
ColorMatrix_Green=0.000000,0.800000,0.100000
ColorMatrix_Blue=0.200000,0.200000,0.800000
Strength=0.350000
[LumaSharpen.fx]
pattern=1
sharp_strength=0.999999
sharp_clamp=0.035000
offset_bias=0.600001
show_sharpen=0
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0
AL_DirtTex=0
alInt=6.000004
alThreshold=14.999939
AL_Adaptation=0
AL_Dirt=0
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2
AL_Vibrance=0
AL_Adaptive=1
alDirtInt=1.000000
alLensInt=2.000000
alDirtOVInt=1.000000
AL_Lens=0
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=1.000000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
L_compr_high=0.334000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[Layer.fx]
Layer_Pos=0.500000,0.500000
Layer_Scale=1.000000
Layer_Blend=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[qUINT_lightroom.fx]
LIGHTROOM_GREEN_EXPOSURE=0.000000
LIGHTROOM_ENABLE_LUT=0
LIGHTROOM_LUT_TILE_SIZE=16
LIGHTROOM_LUT_TILE_COUNT=16
LIGHTROOM_GLOBAL_TINT=0.000000
LIGHTROOM_LUT_SCROLL=0
LIGHTROOM_GLOBAL_SATURATION=0.000000
LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000
LIGHTROOM_RED_HUESHIFT=0.000000
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
LIGHTROOM_BLUE_EXPOSURE=0.000000
LIGHTROOM_YELLOW_HUESHIFT=0.000000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
LIGHTROOM_GLOBAL_GAMMA=0.000000
LIGHTROOM_ORANGE_HUESHIFT=0.000000
LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000
LIGHTROOM_GREEN_HUESHIFT=0.000000
LIGHTROOM_AQUA_EXPOSURE=0.000000
LIGHTROOM_AQUA_HUESHIFT=0.000000
LIGHTROOM_BLUE_HUESHIFT=0.000000
LIGHTROOM_MAGENTA_HUESHIFT=0.000000
LIGHTROOM_RED_EXPOSURE=0.000000
LIGHTROOM_ORANGE_EXPOSURE=0.000000
LIGHTROOM_YELLOW_EXPOSURE=0.000000
LIGHTROOM_MAGENTA_EXPOSURE=0.000000
LIGHTROOM_RED_SATURATION=0.000000
LIGHTROOM_ORANGE_SATURATION=0.000000
LIGHTROOM_YELLOW_SATURATION=0.000000
LIGHTROOM_GREEN_SATURATION=0.000000
LIGHTROOM_AQUA_SATURATION=0.000000
LIGHTROOM_BLUE_SATURATION=0.000000
LIGHTROOM_MAGENTA_SATURATION=0.000000
LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000
LIGHTROOM_VIGNETTE_CURVE=1.000000
LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000
LIGHTROOM_GLOBAL_EXPOSURE=0.000000
LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000
LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000
LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000
LIGHTROOM_GLOBAL_CONTRAST=0.000000
LIGHTROOM_GLOBAL_VIBRANCE=0.000000
LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000
LIGHTROOM_GLOBAL_TEMPERATURE=0.000000
LIGHTROOM_ENABLE_VIGNETTE=0
LIGHTROOM_VIGNETTE_SHOW_RADII=0
LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000
LIGHTROOM_VIGNETTE_WIDTH=0.000000
LIGHTROOM_VIGNETTE_HEIGHT=0.000000
LIGHTROOM_VIGNETTE_AMOUNT=1.000000
LIGHTROOM_VIGNETTE_BLEND_MODE=1
[LevelsPlus.fx]
EnableLevels=1
OutputWhitePoint=1.000000,1.000000,1.000000
HighlightClipping=0
InputBlackPoint=0.062745,0.070588,0.078431
InputWhitePoint=0.913725,0.870588,0.827451
InputGamma=1.000000,1.000000,1.000000
OutputBlackPoint=0.000000,0.000000,0.000000
enableACESFilmRec2020old=0
ColorRangeShift=0.000000,0.000000,0.000000
ColorRangeShiftSwitch=0
enableACESFilmRec2020=0
enableACESFitted=0
ACESLuminancePercentage=100,100,100
[Denoise.fx]
NoiseLevel=0.150000
LerpCoefficeint=0.800000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassViewBlendIfMask=0
HighPassSharpOffset=1.000000
HighPassBlendMode=1
HighPassBlendIfLight=255
HighPassBlendIfDark=0
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0
[MXAO.fx]
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_FADE_DEPTH_END=0.400000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_FADE_DEPTH_START=0.050000
MXAO_SSAO_AMOUNT=1.000000
MXAO_BLEND_TYPE=0
[Levels.fx]
BlackPoint=15
WhitePoint=240
HighlightClipping=0
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[ASCII.fx]
Ascii_spacing=1
Ascii_font_color=1.000000,1.000000,1.000000
Ascii_font=1
Ascii_font_color_mode=1
Ascii_invert_brightness=0
Ascii_background_color=0.000000,0.000000,0.000000
Ascii_dithering=1
Ascii_swap_colors=0
Ascii_dithering_intensity=2.000000
Ascii_dithering_debug_gradient=0
[Prism.fx]
Aberration=6
SampleCount=8
Curve=1.000000
Automatic=1
[Clarity.fx]
ClarityRadius=3
ClarityBlendMode=2
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityViewBlendIfMask=0
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
ClarityViewMask=0
[Colourfulness.fx]
colourfulness=0.400000
lim_luma=0.700000
enable_dither=0
col_noise=1
backbuffer_bits=8.000000
[Depth3D.fx]
Depth_Map_Adjust=7.500000
Depth_Map=0
Divergence=25.000000
Depth_Map_View=0
ZPD=0.010000
Auto_Depth_Range=0.125000
WP=0
Offset=0.000000
Depth_Map_Flip=0
Weapon_Scale=0
Weapon_Adjust=0.000000,0.000000
Weapon_Depth_Adjust=0.000000
Stereoscopic_Mode=0
Anaglyph_Desaturation=1.000000
Perspective=0
Eye_Swap=0
Side_Bars=1
SCSC=0
Cursor_STT=0.125000,0.500000,0.750000
Cursor_Color=1.000000,1.000000,1.000000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[Emphasize.fx]
FocusDepth=0.026000
Sphere_FocusVertical=0.500000
FocusRangeDepth=0.001000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.050000
Spherical=0
BlendFactor=0.000000
Sphere_FocusHorizontal=0.500000
Sphere_FieldOfView=75
EffectFactor=0.900000
[DisplayDepth.fx]
bUIUsePreprocessorDefs=0
fUIFarPlane=1000.000000
iUIReversed=1
iUIUpsideDown=0
iUIPresentType=2
iUILogarithmic=0
[FilmGrain.fx]
Intensity=0.500000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=6
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0