minor tweaks

This commit is contained in:
sheldonmlee 2020-06-01 14:14:46 +01:00
parent a1bb149178
commit e535b52e37

View File

@ -1,5 +1,5 @@
Techniques=LumaSharpen,AmbientLight,ColorMatrix
TechniqueSorting=LumaSharpen,AmbientLight,ColorMatrix,SMAA,ADOF,ASCII,AdaptiveFog,AdaptiveSharpen,AdvancedCRT,After,Before,Bloom,Border,CA,Cartoon,Chromakey,ChromaticAberration,Clarity,Crosshair,Curves,DPX,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,Emphasize,EyeAdaption,FXAA,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,GaussianBlur,GlitchB,HDR,HQ4X,HSLShift,HighPassSharp,KNearestNeighbors,Layer,LeiFx_Tech,LevelsPlus,LiftGammaGain,Lightroom,MXAO,MagicBloom,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,ReflectiveBumpmapping,SSR,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before
Techniques=LumaSharpen,ColorMatrix,AmbientLight,Levels
TechniqueSorting=LumaSharpen,ColorMatrix,AmbientLight,Levels,MXAO,ADOF,ASCII,AdaptiveFog,AdaptiveSharpen,AdvancedCRT,After,Before,Bloom,Border,CA,Cartoon,Chromakey,ChromaticAberration,Clarity,Crosshair,Curves,DPX,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,Emphasize,EyeAdaption,FXAA,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,GaussianBlur,GlitchB,HDR,HQ4X,HSLShift,HighPassSharp,KNearestNeighbors,Layer,LeiFx_Tech,LevelsPlus,LiftGammaGain,Lightroom,MagicBloom,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,ReflectiveBumpmapping,SMAA,SSR,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before
PreprocessorDefinitions=
[FineSharp.fx]
@ -38,11 +38,11 @@ GaussianBlurStrength=0.300000
MXAO_FADE_DEPTH_END=0.400000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_RADIUS=2.000000
MXAO_SAMPLE_RADIUS=1.000000
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_SSAO_AMOUNT=1.000000
MXAO_SSAO_AMOUNT=1.500000
MXAO_BLEND_TYPE=0
[Monochrome.fx]
@ -74,7 +74,7 @@ Strength=0.350000
[LumaSharpen.fx]
pattern=1
sharp_strength=0.999999
sharp_strength=1.000000
sharp_clamp=0.035000
offset_bias=0.600001
show_sharpen=0
@ -115,6 +115,13 @@ HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[TiltShift.fx]
BlurMultiplier=23.166000
Line=0
Axis=-12
Offset=-0.005000
BlurCurve=5.000000
[Layer.fx]
Layer_Pos=0.500000,0.500000
Layer_Scale=1.000000
@ -222,9 +229,25 @@ MXAO_FADE_DEPTH_START=0.050000
MXAO_SSAO_AMOUNT=1.000000
MXAO_BLEND_TYPE=0
[ReflectiveBumpMapping.fx]
iRBM_SampleCount=32
fRBM_LowerThreshold=0.100000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Levels.fx]
BlackPoint=15
WhitePoint=240
BlackPoint=10
WhitePoint=245
HighlightClipping=0
[FXAA.fx]
@ -244,6 +267,27 @@ Ascii_swap_colors=0
Ascii_dithering_intensity=2.000000
Ascii_dithering_debug_gradient=0
[qUINT_dof.fx]
bADOF_AutofocusEnable=4294967295
fADOF_AutofocusSpeed=0.100000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_ManualfocusDepth=0.100000
fADOF_AutofocusRadius=0.600000
fADOF_HyperFocus=0.100000
fADOF_NearBlurCurve=6.000000
fADOF_FarBlurCurve=1.500000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeRadius=20.500000
fADOF_SmootheningAmount=4.000000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_BokehIntensity=0.300000
iADOF_ShapeVertices=6
iADOF_ShapeQuality=5
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeRotation=0.000000
iADOF_ShapeChromaMode=2
[Prism.fx]
Aberration=6
SampleCount=8
@ -262,6 +306,9 @@ ClarityStrength=0.400000
ClarityLightIntensity=0.000000
ClarityViewMask=0
[Splitscreen.fx]
splitscreen_mode=0
[Colourfulness.fx]
colourfulness=0.400000
lim_luma=0.700000
@ -269,6 +316,11 @@ enable_dither=0
col_noise=1
backbuffer_bits=8.000000
[MultiLUT.fx]
fLUT_LutSelector=0
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Depth3D.fx]
Depth_Map_Adjust=7.500000
Depth_Map=0
@ -291,6 +343,15 @@ SCSC=0
Cursor_STT=0.125000,0.500000,0.750000
Cursor_Color=1.000000,1.000000,1.000000
[AdaptiveFog.fx]
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
MaxFogFactor=0.800000
FogStart=0.050000
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
@ -327,3 +388,73 @@ SignalToNoiseRatio=6
fMask_Intensity=1.000000
bDisplayMask=0
[qUINT_ssr.fx]
SSR_FIELD_OF_VIEW=50.000000
SSR_REFLECTION_INTENSITY=1.000000
SSR_JITTER_AMOUNT=0.250000
SSR_FRESNEL_EXP=5.000000
SSR_RAY_INC=1.600000
SSR_FADE_DIST=0.800000
SSR_ACCEPT_RANGE=2.500000
SSR_RELIEF_AMOUNT=0.050000
SSR_FILTER_SIZE=0.500000
SSR_RELIEF_SCALE=0.350000
[Tonemap.fx]
Defog=0.000000
Bleach=0.000000
Gamma=1.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[SurfaceBlur.fx]
BlurRadius=1
DebugMode=0
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[CRT.fx]
ScanlineGaussian=1
Amount=1.000000
Resolution=1.150000
Curvature=0
Gamma=2.400000
Brightness=0.900000
MonitorGamma=2.200000
ScanlineIntensity=2
CurvatureRadius=1.500000
CornerSize=0.010000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Chromakey.fx]
Threshold=0.500000
Pass=0
Color=1
RadialX=0
RadialY=0
FOV=90
CustomColor=1.000000,0.000000,0.000000
AntiAliased=1