minor tweaks
This commit is contained in:
parent
a1bb149178
commit
e535b52e37
145
ColderFFXIV.ini
145
ColderFFXIV.ini
@ -1,5 +1,5 @@
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Techniques=LumaSharpen,AmbientLight,ColorMatrix
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Techniques=LumaSharpen,ColorMatrix,AmbientLight,Levels
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TechniqueSorting=LumaSharpen,AmbientLight,ColorMatrix,SMAA,ADOF,ASCII,AdaptiveFog,AdaptiveSharpen,AdvancedCRT,After,Before,Bloom,Border,CA,Cartoon,Chromakey,ChromaticAberration,Clarity,Crosshair,Curves,DPX,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,Emphasize,EyeAdaption,FXAA,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,GaussianBlur,GlitchB,HDR,HQ4X,HSLShift,HighPassSharp,KNearestNeighbors,Layer,LeiFx_Tech,LevelsPlus,LiftGammaGain,Lightroom,MXAO,MagicBloom,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,ReflectiveBumpmapping,SSR,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before
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TechniqueSorting=LumaSharpen,ColorMatrix,AmbientLight,Levels,MXAO,ADOF,ASCII,AdaptiveFog,AdaptiveSharpen,AdvancedCRT,After,Before,Bloom,Border,CA,Cartoon,Chromakey,ChromaticAberration,Clarity,Crosshair,Curves,DPX,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,Emphasize,EyeAdaption,FXAA,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,GaussianBlur,GlitchB,HDR,HQ4X,HSLShift,HighPassSharp,KNearestNeighbors,Layer,LeiFx_Tech,LevelsPlus,LiftGammaGain,Lightroom,MagicBloom,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,ReflectiveBumpmapping,SMAA,SSR,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before
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PreprocessorDefinitions=
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PreprocessorDefinitions=
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[FineSharp.fx]
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[FineSharp.fx]
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@ -38,11 +38,11 @@ GaussianBlurStrength=0.300000
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MXAO_FADE_DEPTH_END=0.400000
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MXAO_FADE_DEPTH_END=0.400000
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MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1
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MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1
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MXAO_DEBUG_VIEW_ENABLE=0
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MXAO_DEBUG_VIEW_ENABLE=0
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MXAO_SAMPLE_RADIUS=2.000000
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MXAO_SAMPLE_RADIUS=1.000000
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MXAO_SAMPLE_NORMAL_BIAS=0.200000
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MXAO_SAMPLE_NORMAL_BIAS=0.200000
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MXAO_FADE_DEPTH_START=0.050000
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MXAO_FADE_DEPTH_START=0.050000
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MXAO_GLOBAL_RENDER_SCALE=1.000000
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MXAO_GLOBAL_RENDER_SCALE=1.000000
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MXAO_SSAO_AMOUNT=1.000000
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MXAO_SSAO_AMOUNT=1.500000
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MXAO_BLEND_TYPE=0
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MXAO_BLEND_TYPE=0
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[Monochrome.fx]
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[Monochrome.fx]
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@ -74,7 +74,7 @@ Strength=0.350000
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[LumaSharpen.fx]
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[LumaSharpen.fx]
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pattern=1
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pattern=1
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sharp_strength=0.999999
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sharp_strength=1.000000
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sharp_clamp=0.035000
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sharp_clamp=0.035000
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offset_bias=0.600001
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offset_bias=0.600001
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show_sharpen=0
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show_sharpen=0
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@ -115,6 +115,13 @@ HDRPower=1.300000
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radius1=0.793000
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radius1=0.793000
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radius2=0.870000
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radius2=0.870000
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[TiltShift.fx]
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BlurMultiplier=23.166000
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Line=0
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Axis=-12
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Offset=-0.005000
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BlurCurve=5.000000
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[Layer.fx]
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[Layer.fx]
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Layer_Pos=0.500000,0.500000
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Layer_Pos=0.500000,0.500000
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Layer_Scale=1.000000
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Layer_Scale=1.000000
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@ -222,9 +229,25 @@ MXAO_FADE_DEPTH_START=0.050000
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MXAO_SSAO_AMOUNT=1.000000
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MXAO_SSAO_AMOUNT=1.000000
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MXAO_BLEND_TYPE=0
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MXAO_BLEND_TYPE=0
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[ReflectiveBumpMapping.fx]
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iRBM_SampleCount=32
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fRBM_LowerThreshold=0.100000
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fRBM_BlurWidthPixels=100.000000
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fRBM_ColorMask_Orange=1.000000
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fRBM_ReliefHeight=0.300000
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fRBM_FresnelMult=0.500000
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fRBM_FresnelReflectance=0.300000
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fRBM_UpperThreshold=0.200000
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fRBM_ColorMask_Red=1.000000
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fRBM_ColorMask_Yellow=1.000000
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fRBM_ColorMask_Green=1.000000
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fRBM_ColorMask_Cyan=1.000000
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fRBM_ColorMask_Blue=1.000000
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fRBM_ColorMask_Magenta=1.000000
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[Levels.fx]
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[Levels.fx]
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BlackPoint=15
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BlackPoint=10
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WhitePoint=240
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WhitePoint=245
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HighlightClipping=0
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HighlightClipping=0
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[FXAA.fx]
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[FXAA.fx]
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@ -244,6 +267,27 @@ Ascii_swap_colors=0
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Ascii_dithering_intensity=2.000000
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Ascii_dithering_intensity=2.000000
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Ascii_dithering_debug_gradient=0
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Ascii_dithering_debug_gradient=0
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[qUINT_dof.fx]
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bADOF_AutofocusEnable=4294967295
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fADOF_AutofocusSpeed=0.100000
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fADOF_ShapeAnamorphRatio=1.000000
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fADOF_AutofocusCenter=0.500000,0.500000
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fADOF_ManualfocusDepth=0.100000
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fADOF_AutofocusRadius=0.600000
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fADOF_HyperFocus=0.100000
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fADOF_NearBlurCurve=6.000000
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fADOF_FarBlurCurve=1.500000
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fADOF_RenderResolutionMult=0.500000
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fADOF_ShapeRadius=20.500000
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fADOF_SmootheningAmount=4.000000
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fADOF_ShapeCurvatureAmount=1.000000
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fADOF_BokehIntensity=0.300000
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iADOF_ShapeVertices=6
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iADOF_ShapeQuality=5
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fADOF_ShapeChromaAmount=-0.100000
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fADOF_ShapeRotation=0.000000
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iADOF_ShapeChromaMode=2
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[Prism.fx]
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[Prism.fx]
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Aberration=6
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Aberration=6
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SampleCount=8
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SampleCount=8
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@ -262,6 +306,9 @@ ClarityStrength=0.400000
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ClarityLightIntensity=0.000000
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ClarityLightIntensity=0.000000
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ClarityViewMask=0
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ClarityViewMask=0
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[Splitscreen.fx]
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splitscreen_mode=0
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[Colourfulness.fx]
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[Colourfulness.fx]
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colourfulness=0.400000
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colourfulness=0.400000
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lim_luma=0.700000
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lim_luma=0.700000
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@ -269,6 +316,11 @@ enable_dither=0
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col_noise=1
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col_noise=1
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backbuffer_bits=8.000000
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backbuffer_bits=8.000000
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[MultiLUT.fx]
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fLUT_LutSelector=0
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fLUT_AmountChroma=1.000000
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fLUT_AmountLuma=1.000000
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[Depth3D.fx]
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[Depth3D.fx]
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Depth_Map_Adjust=7.500000
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Depth_Map_Adjust=7.500000
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Depth_Map=0
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Depth_Map=0
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@ -291,6 +343,15 @@ SCSC=0
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Cursor_STT=0.125000,0.500000,0.750000
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Cursor_STT=0.125000,0.500000,0.750000
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Cursor_Color=1.000000,1.000000,1.000000
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Cursor_Color=1.000000,1.000000,1.000000
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[AdaptiveFog.fx]
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FogColor=0.900000,0.900000,0.900000
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FogCurve=1.500000
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MaxFogFactor=0.800000
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FogStart=0.050000
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BloomPower=10.000000
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BloomThreshold=10.250000
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BloomWidth=0.200000
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[DepthHaze.fx]
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[DepthHaze.fx]
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FogStart=0.200000
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FogStart=0.200000
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EffectStrength=0.900000
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EffectStrength=0.900000
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@ -327,3 +388,73 @@ SignalToNoiseRatio=6
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fMask_Intensity=1.000000
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fMask_Intensity=1.000000
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bDisplayMask=0
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bDisplayMask=0
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[qUINT_ssr.fx]
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SSR_FIELD_OF_VIEW=50.000000
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SSR_REFLECTION_INTENSITY=1.000000
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SSR_JITTER_AMOUNT=0.250000
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SSR_FRESNEL_EXP=5.000000
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SSR_RAY_INC=1.600000
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SSR_FADE_DIST=0.800000
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SSR_ACCEPT_RANGE=2.500000
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SSR_RELIEF_AMOUNT=0.050000
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SSR_FILTER_SIZE=0.500000
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SSR_RELIEF_SCALE=0.350000
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[Tonemap.fx]
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Defog=0.000000
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Bleach=0.000000
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Gamma=1.000000
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Exposure=0.000000
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Saturation=0.000000
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FogColor=0.000000,0.000000,1.000000
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[SurfaceBlur.fx]
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BlurRadius=1
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DebugMode=0
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BlurOffset=1.000000
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BlurEdge=0.500000
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BlurStrength=1.000000
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[Technicolor.fx]
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Power=4.000000
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RGBNegativeAmount=0.880000,0.880000,0.880000
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Strength=0.400000
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[Sepia.fx]
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Tint=0.550000,0.430000,0.420000
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Strength=0.580000
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[Cartoon.fx]
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Power=1.500000
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EdgeSlope=1.500000
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[CRT.fx]
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ScanlineGaussian=1
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Amount=1.000000
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Resolution=1.150000
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Curvature=0
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Gamma=2.400000
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Brightness=0.900000
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MonitorGamma=2.200000
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ScanlineIntensity=2
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CurvatureRadius=1.500000
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CornerSize=0.010000
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ViewerDistance=2.000000
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Angle=0.000000,0.000000
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Overscan=1.010000
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Oversample=1
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[ChromaticAberration.fx]
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Shift=2.500000,-0.500000
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Strength=0.500000
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[Chromakey.fx]
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Threshold=0.500000
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Pass=0
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Color=1
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RadialX=0
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RadialY=0
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FOV=90
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CustomColor=1.000000,0.000000,0.000000
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AntiAliased=1
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