Colder-FFXIV/ColderFFXIV.ini

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Techniques=LumaSharpen,ColorMatrix,AmbientLight,Levels
TechniqueSorting=LumaSharpen,ColorMatrix,AmbientLight,Levels,MXAO,ADOF,ASCII,AdaptiveFog,AdaptiveSharpen,AdvancedCRT,After,Before,Bloom,Border,CA,Cartoon,Chromakey,ChromaticAberration,Clarity,Crosshair,Curves,DPX,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,Emphasize,EyeAdaption,FXAA,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,GaussianBlur,GlitchB,HDR,HQ4X,HSLShift,HighPassSharp,KNearestNeighbors,Layer,LeiFx_Tech,LevelsPlus,LiftGammaGain,Lightroom,MagicBloom,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,ReflectiveBumpmapping,SMAA,SSR,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before
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PreprocessorDefinitions=
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[MagicBloom.fx]
fBloom_Intensity=1.000000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=2
iDebug=0
[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.050000
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
CornerRounding=25
DebugOutput=0
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[qUINT_mxao.fx]
MXAO_FADE_DEPTH_END=0.400000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1
MXAO_DEBUG_VIEW_ENABLE=0
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MXAO_SAMPLE_RADIUS=1.000000
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MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
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MXAO_SSAO_AMOUNT=1.500000
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MXAO_BLEND_TYPE=0
[Monochrome.fx]
Monochrome_preset=0
Monochrome_conversion_values=0.210000,0.720000,0.070000
Monochrome_color_saturation=0.000000
[qUINT_bloom.fx]
BLOOM_INTENSITY=1.200000
BLOOM_CURVE=1.500000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_SAT=2.000000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.800000,0.000000,0.100000
ColorMatrix_Green=0.000000,0.800000,0.100000
ColorMatrix_Blue=0.200000,0.200000,0.800000
Strength=0.350000
[LumaSharpen.fx]
pattern=1
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sharp_strength=1.000000
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sharp_clamp=0.035000
offset_bias=0.600001
show_sharpen=0
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0
AL_DirtTex=0
alInt=6.000004
alThreshold=14.999939
AL_Adaptation=0
AL_Dirt=0
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2
AL_Vibrance=0
AL_Adaptive=1
alDirtInt=1.000000
alLensInt=2.000000
alDirtOVInt=1.000000
AL_Lens=0
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=1.000000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
L_compr_high=0.334000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
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[TiltShift.fx]
BlurMultiplier=23.166000
Line=0
Axis=-12
Offset=-0.005000
BlurCurve=5.000000
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[Layer.fx]
Layer_Pos=0.500000,0.500000
Layer_Scale=1.000000
Layer_Blend=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[qUINT_lightroom.fx]
LIGHTROOM_GREEN_EXPOSURE=0.000000
LIGHTROOM_ENABLE_LUT=0
LIGHTROOM_LUT_TILE_SIZE=16
LIGHTROOM_LUT_TILE_COUNT=16
LIGHTROOM_GLOBAL_TINT=0.000000
LIGHTROOM_LUT_SCROLL=0
LIGHTROOM_GLOBAL_SATURATION=0.000000
LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000
LIGHTROOM_RED_HUESHIFT=0.000000
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
LIGHTROOM_BLUE_EXPOSURE=0.000000
LIGHTROOM_YELLOW_HUESHIFT=0.000000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
LIGHTROOM_GLOBAL_GAMMA=0.000000
LIGHTROOM_ORANGE_HUESHIFT=0.000000
LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000
LIGHTROOM_GREEN_HUESHIFT=0.000000
LIGHTROOM_AQUA_EXPOSURE=0.000000
LIGHTROOM_AQUA_HUESHIFT=0.000000
LIGHTROOM_BLUE_HUESHIFT=0.000000
LIGHTROOM_MAGENTA_HUESHIFT=0.000000
LIGHTROOM_RED_EXPOSURE=0.000000
LIGHTROOM_ORANGE_EXPOSURE=0.000000
LIGHTROOM_YELLOW_EXPOSURE=0.000000
LIGHTROOM_MAGENTA_EXPOSURE=0.000000
LIGHTROOM_RED_SATURATION=0.000000
LIGHTROOM_ORANGE_SATURATION=0.000000
LIGHTROOM_YELLOW_SATURATION=0.000000
LIGHTROOM_GREEN_SATURATION=0.000000
LIGHTROOM_AQUA_SATURATION=0.000000
LIGHTROOM_BLUE_SATURATION=0.000000
LIGHTROOM_MAGENTA_SATURATION=0.000000
LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000
LIGHTROOM_VIGNETTE_CURVE=1.000000
LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000
LIGHTROOM_GLOBAL_EXPOSURE=0.000000
LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000
LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000
LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000
LIGHTROOM_GLOBAL_CONTRAST=0.000000
LIGHTROOM_GLOBAL_VIBRANCE=0.000000
LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000
LIGHTROOM_GLOBAL_TEMPERATURE=0.000000
LIGHTROOM_ENABLE_VIGNETTE=0
LIGHTROOM_VIGNETTE_SHOW_RADII=0
LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000
LIGHTROOM_VIGNETTE_WIDTH=0.000000
LIGHTROOM_VIGNETTE_HEIGHT=0.000000
LIGHTROOM_VIGNETTE_AMOUNT=1.000000
LIGHTROOM_VIGNETTE_BLEND_MODE=1
[LevelsPlus.fx]
EnableLevels=1
OutputWhitePoint=1.000000,1.000000,1.000000
HighlightClipping=0
InputBlackPoint=0.062745,0.070588,0.078431
InputWhitePoint=0.913725,0.870588,0.827451
InputGamma=1.000000,1.000000,1.000000
OutputBlackPoint=0.000000,0.000000,0.000000
enableACESFilmRec2020old=0
ColorRangeShift=0.000000,0.000000,0.000000
ColorRangeShiftSwitch=0
enableACESFilmRec2020=0
enableACESFitted=0
ACESLuminancePercentage=100,100,100
[Denoise.fx]
NoiseLevel=0.150000
LerpCoefficeint=0.800000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassViewBlendIfMask=0
HighPassSharpOffset=1.000000
HighPassBlendMode=1
HighPassBlendIfLight=255
HighPassBlendIfDark=0
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0
[MXAO.fx]
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_FADE_DEPTH_END=0.400000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_FADE_DEPTH_START=0.050000
MXAO_SSAO_AMOUNT=1.000000
MXAO_BLEND_TYPE=0
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[ReflectiveBumpMapping.fx]
iRBM_SampleCount=32
fRBM_LowerThreshold=0.100000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
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[Levels.fx]
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BlackPoint=10
WhitePoint=245
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HighlightClipping=0
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[ASCII.fx]
Ascii_spacing=1
Ascii_font_color=1.000000,1.000000,1.000000
Ascii_font=1
Ascii_font_color_mode=1
Ascii_invert_brightness=0
Ascii_background_color=0.000000,0.000000,0.000000
Ascii_dithering=1
Ascii_swap_colors=0
Ascii_dithering_intensity=2.000000
Ascii_dithering_debug_gradient=0
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[qUINT_dof.fx]
bADOF_AutofocusEnable=4294967295
fADOF_AutofocusSpeed=0.100000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_ManualfocusDepth=0.100000
fADOF_AutofocusRadius=0.600000
fADOF_HyperFocus=0.100000
fADOF_NearBlurCurve=6.000000
fADOF_FarBlurCurve=1.500000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeRadius=20.500000
fADOF_SmootheningAmount=4.000000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_BokehIntensity=0.300000
iADOF_ShapeVertices=6
iADOF_ShapeQuality=5
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeRotation=0.000000
iADOF_ShapeChromaMode=2
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[Prism.fx]
Aberration=6
SampleCount=8
Curve=1.000000
Automatic=1
[Clarity.fx]
ClarityRadius=3
ClarityBlendMode=2
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityViewBlendIfMask=0
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
ClarityViewMask=0
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[Splitscreen.fx]
splitscreen_mode=0
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[Colourfulness.fx]
colourfulness=0.400000
lim_luma=0.700000
enable_dither=0
col_noise=1
backbuffer_bits=8.000000
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[MultiLUT.fx]
fLUT_LutSelector=0
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
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[Depth3D.fx]
Depth_Map_Adjust=7.500000
Depth_Map=0
Divergence=25.000000
Depth_Map_View=0
ZPD=0.010000
Auto_Depth_Range=0.125000
WP=0
Offset=0.000000
Depth_Map_Flip=0
Weapon_Scale=0
Weapon_Adjust=0.000000,0.000000
Weapon_Depth_Adjust=0.000000
Stereoscopic_Mode=0
Anaglyph_Desaturation=1.000000
Perspective=0
Eye_Swap=0
Side_Bars=1
SCSC=0
Cursor_STT=0.125000,0.500000,0.750000
Cursor_Color=1.000000,1.000000,1.000000
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[AdaptiveFog.fx]
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
MaxFogFactor=0.800000
FogStart=0.050000
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
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[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[Emphasize.fx]
FocusDepth=0.026000
Sphere_FocusVertical=0.500000
FocusRangeDepth=0.001000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.050000
Spherical=0
BlendFactor=0.000000
Sphere_FocusHorizontal=0.500000
Sphere_FieldOfView=75
EffectFactor=0.900000
[DisplayDepth.fx]
bUIUsePreprocessorDefs=0
fUIFarPlane=1000.000000
iUIReversed=1
iUIUpsideDown=0
iUIPresentType=2
iUILogarithmic=0
[FilmGrain.fx]
Intensity=0.500000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=6
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0
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[qUINT_ssr.fx]
SSR_FIELD_OF_VIEW=50.000000
SSR_REFLECTION_INTENSITY=1.000000
SSR_JITTER_AMOUNT=0.250000
SSR_FRESNEL_EXP=5.000000
SSR_RAY_INC=1.600000
SSR_FADE_DIST=0.800000
SSR_ACCEPT_RANGE=2.500000
SSR_RELIEF_AMOUNT=0.050000
SSR_FILTER_SIZE=0.500000
SSR_RELIEF_SCALE=0.350000
[Tonemap.fx]
Defog=0.000000
Bleach=0.000000
Gamma=1.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[SurfaceBlur.fx]
BlurRadius=1
DebugMode=0
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[CRT.fx]
ScanlineGaussian=1
Amount=1.000000
Resolution=1.150000
Curvature=0
Gamma=2.400000
Brightness=0.900000
MonitorGamma=2.200000
ScanlineIntensity=2
CurvatureRadius=1.500000
CornerSize=0.010000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Chromakey.fx]
Threshold=0.500000
Pass=0
Color=1
RadialX=0
RadialY=0
FOV=90
CustomColor=1.000000,0.000000,0.000000
AntiAliased=1